
This was a true surprise for us. Although we expected gaming to play a big role in our top 10 Paid Apps List, we didn’t expect this reprise of a mid 90s PlayStation game to be number one. Crash Bandicoot Nitro Kart 3D was originally released for the PlayStation (yes, that’s PlayStation version 1) in 1996. Now, 10 years later, Crash Bandicoot was emulated for the PlayStation Network, which made the game available for the PlayStation Portable and the PlayStation 3.
Although the Apps Store credits Vivendi Games Mobile as Crash Bandicoot’s developer, Vivendi is now owned by gaming mega-corporation Activision. While Activision has no other iPhone games at the moment, the success of Crash Bandicoot could lead to a great many other iPhone hits for the company. Activision owns a string of highly successful games, including Call of Duty, Guitar Hero, and gaming rights to movie titles including "Spiderman," "Transformers," "Shrek," "007," and "Kung Fu Panda." Although it remains to be seen whether Guitar Hero would lend itself well to the iPhone format, it would be easy to see the movie titles being developed into iPhone games.
Crash Bandicoot’s intensive use of the iPhone accelerometer, which is a well liked feature among iPhone gaming fans, has certainly helped contribute to its success. In addition to topping the iPhone iTunes App Store all-time top 20 list, Crash Bandicoot Nitro Kart 3D easily tops our list of the top 10 most lucrative iPhone games, given both its download popularity and its comparatively high price of $5.99.
Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
Nicely said. The fee is definitely important as quality control for the app store.
Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile.
Agree.
"Maybe people don't realize the pure amount of drivel created on the internet..."
Rest assured that I'm painfully aware of the drivel. But it's important to keep in mind that Apple has a process in place for screening apps (and yes, that process needs some fine tuning).
My opinion is that this process should be what weeds out the useful from the drivel. To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
Wow...
All of those seem like a complete waste of time...
Jailbreak that damned thing already...
Free homebrew FTW!
To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
... with most of the games is like '90 are back... almost the same resolution and 3D graphics... there would be interesting to see such games as NFS 1 & 2, Terminal Velocity, Duke Nukem 3D and stuff like that ported to the iPhone...
Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.
I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion).
What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer.
But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
Apparently a change in price. App developers are permitted to put apps on sale, and to change prices.
I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
Oh please. This is an app STORE, and its not like Apple started charging the fee overnight. This has been in effect since day one. I do not develop apps but I agree with the first couple statements about needing the fee to weed out the useless Youtube like environment. If you cannot round up the cash, it's simply not for you. If you are really talented and cannot afford it, I'm sure someone would be willing to invest in you. Comparing Steve Jobs to Linus and Bill in that scenario is not at all accurate.
Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion). What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer. But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
Sorry, this is what I meant to quote.