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So what is all the fuss about DX10 and sm 4.0?  I don't see any advantage yet.

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Heyyou27 wrote :

This thread is over three years old.  :?


 
Now it's actually four years old....  :D  
 

enewmen wrote :

So what is all the fuss about DX10 and sm 4.0?  I don't see any advantage yet.


 
It's like the case with DX8.1 to DX9, you gotta wait at least a year later to start seeing games that actually use it, and around another year to start seeing games that either use the full capability or use the specifications more efficiently.
 
 
 
 
I don't know why other people insist on digging up old bones.

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Anyone have a screenshot of a in-game, showing the same PC running DX10 and DX 9 taken from the exact same spot and settings etc?
I'm very interested to see if Crysis or any FPS is intensely better on the same exact PC just different DX levels.
 
Even though the thread may have started awhile back it helped me understand things better. All the stickies help tons. Thanks Toms and the authors.


Message edited by Racer on 10-19-2007 at 08:29:29 AM
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TheGreatGrapeApe wrote :

What's a pixel?
 
 
- You need a licence to buy a gun, but they'll sell anyone a stamp <i>(or internet account)</i> ! <A HREF="http://www.redgreen.com" target="_new"><font color=green>RED</font color=green> <font color=red>GREEN</font color=red></A>   GA to SK  :evil:


 
A pixel is one of those cute critters that comes out in the night to cavort and romp through your data...
 
A pixel shader is the wee umbrella that they use to keep from getting moon burnt...
 
all kidding aside, the OP made an excellent post.  Once I've finished digesting it I may have questions.

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we have to update this yearly so the future noobies make a fun from it. LOL!!!


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Hah..wait until ray tracing in the thing..PS will be LEGACY

Lifes a nic card...Jack off
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You know, now with the introduction of MS Vista's Direct X 10, I feel a great deal of us are going to fall into the originally aforementioned slump. Yes, buying the biggest and baddest vid cards just to stay on the money! or out of money...
 
 
At any rate...some games will start to require it soon enough, if not already, and I look forward to the change...
 
 
Next step; raise 300 bucks for my new vid card... -sweat drops-

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THx alot :pt1cable:


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Nice post..  
 
about DX10.  I've seen fantastic screen shots of Flight Simulator X showing of DX10 rendering oceans with much detail.  Bu when I installed FSX to a fast computer running DX10 and a brand new graphics card, the oceans didn't look special or different. Hopefully we can eventually see more dx10 optimizations that just a rare few in the near future.  I know they also have many new lighting functions, better shaders etc, but I've still not seen much.


Message edited by jzjz on 03-21-2008 at 09:36:29 AM
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There is a hoax about directx, I am sure I have yelled at this very four year old thread. I recently blew out vid card #7 with my new mpeg2 camera....my card is supposed to render mpeg2, but maybe it does not understand my little standard size vid being 10mbit, anyway, whatever the Software breaking Hardware reason...
I can't help but wonder, if fixed pipeline (dx9 and older) had not fixed pipeline (dx10), would my card just give me the green vid of choking, rather than destroy itself....Hmmmm.
 In other words, more than once, much more than once over my years with this "over hyped" seeming yearly event about DX upgrades, real video, beyond gaming, utilizes directx. It is NOT just for gaming, it is for the cards and machine and videos and os and colors and monitors and ALL encoding and decoding. To say you are caught up in hype about directx , there is other reasons aside from beautiful gaming that demand the cards that gain transistors with the gain of directx. dx10 is soon out, and so is 390million transistor cards for agp capable (ie: ati 2600 pro vs my blown 9550se with 50million).
 I learned the bad way for my 10th year with pc. it only took a 10mbit video to destroy my dx9 card, and 11000+ hours of great use.There is never enough definition for what is needed, what never gets used, and what is hyped  :p  
 To me. it is always go for the latest, not necessarily the most hyped. Just for the facts of evolution, and to bury the thought...what am I going to do to kill my card this time...?

Insert clever quote here
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bgd73 wrote :

There is a hoax about directx, I am sure I have yelled at this very four year old thread. I recently blew out vid card #7 with my new mpeg2 camera....my card is supposed to render mpeg2, but maybe it does not understand my little standard size vid being 10mbit, anyway, whatever the Software breaking Hardware reason...
I can't help but wonder, if fixed pipeline (dx9 and older) had not fixed pipeline (dx10), would my card just give me the green vid of choking, rather than destroy itself....Hmmmm.
 In other words, more than once, much more than once over my years with this "over hyped" seeming yearly event about DX upgrades, real video, beyond gaming, utilizes directx. It is NOT just for gaming, it is for the cards and machine and videos and os and colors and monitors and ALL encoding and decoding. To say you are caught up in hype about directx , there is other reasons aside from beautiful gaming that demand the cards that gain transistors with the gain of directx. dx10 is soon out, and so is 390million transistor cards for agp capable (ie: ati 2600 pro vs my blown 9550se with 50million).
 I learned the bad way for my 10th year with pc. it only took a 10mbit video to destroy my dx9 card, and 11000+ hours of great use.There is never enough definition for what is needed, what never gets used, and what is hyped  :p  
 To me. it is always go for the latest, not necessarily the most hyped. Just for the facts of evolution, and to bury the thought...what am I going to do to kill my card this time...?


 
What the hell are you talking about?

Padawan Eater
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ThreatDown wrote :

What the hell are you talking about?


 
 
lmfao priceless


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Exile- Kreia what are you Jedi or Sith?  
 
Kreia- Does it matter? Of course it does; such titles allow us to rip the galaxy into two halves: light and dark, good and bad. Perhaps I am neither, and I hold both as what they really are: pieces to a puzzle.
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Pixel Shaders are little Pixies that live in your Graphics Card.
When it's connected to your monitor, they will fly up the cable and sprinkle Pixie Dust on the small portions of the monitor to make it change color.
(Hence why they are called Pixels.)
 
Clearly the more Pixies (Or Pixel Shaders if you prefer), that live in your graphics card the faster they can make pictures on your screen.
 
This is HogWartz 101 guys, come on..................


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its not good theory.
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spuddyt wrote :

except that it doesn't, at least in the patched games like COH


That's because they are directx 9 games with directx 10 hacked in. When (If) we start seeing games built for directx 10 we should see some improvements. It's not likely there will be many directx 10 games though with directx 11 around the corner and the fact that directx 11 is compatible with directx 10 hardware.
 
Assasins creed is an example of a game that performs better in dx 10 mode though, and it also supported directx 10.1 which made it much faster on ati cards (Although support was removed in a later patch for some ridiculous reason)

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