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Thread : DirectX vs. Open GL
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Open GL. can be used (and is used) on:
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Related Product
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Well, it's like the reason why some programmers use Visual Basic instead of C in making programs for Windows. It's a bit easier. At least at first glance..... |
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Uhm. Not that easy, though.
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If you have a screwdriver at hand, you don't use a hammer to put those screws on the wall. |
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Much more effort were put into directx than opengl over the years, resulting in directx being far ahead technologically. It would be impossible to render the higher end PC games like Crysis with the same visual results using opengl, as it is now. --------------- Q6600@3.6ghz, GA-EX38-DS4 motherboard, 8gb 800mhz ddr2 4-3-3-12, 8800GTS(g92)@780mhz, 1TB + 1.5TB hdds, 850watt psu |
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Rocket Scientist
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Not true. Look at Nvidia's Human Head demo. That is done with OpenGL. |
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It limits the way in which developers can allocate resources, thus decrease performance in real world applications. PCs are more complex, requiring more flexibility to attend to various configurations of different machines. --------------- Q6600@3.6ghz, GA-EX38-DS4 motherboard, 8gb 800mhz ddr2 4-3-3-12, 8800GTS(g92)@780mhz, 1TB + 1.5TB hdds, 850watt psu |
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@Amiga500
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@mactronix
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Just so I understand this...
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They are making what their customers wish: The console producers. If you were a console producer, would you like the latest super hot game available on the rival consoles and pcs etc? Or would you make it harder to port from one platform to other?
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