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Thread : What's with all the overclocking?
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People seem to be buying new processors and then overclocking them straight away. What's with this trend?
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you seem to be stuck on the fact that only thing to use PC's for is gaming...
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*Lesbian Lover Club* Founder
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ocing is mostly done to increase overall perf of the rig for rendering/processing/encoding media
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Game developers are slow to catch on to coding 64-bit and multithreaded applications for several reasons. There is less money in it than say, professional development tools, so the incentive to innovate is less. It's also a fact that the CPU isn't often the limiting factor in a lot of these 3D games with lots of fancy effects, so optimizing it isn't a priority.
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Overclocking for me, and for most participants I suspect, is solely to get the most out of the components that I have shelled out my very-hard-earned cash for.
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I overclock my CPU/GPU for more performance for my money and for the hobby of it. Cooling and tweaking timings, voltages and ratios to achieve optimal performance is fun for me. Along with many others.
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*Lesbian Lover Club* Founder
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Why, cause I can! |
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Why not, if you can get your system to go faster then why hold it back? Well you may not need overclocking to browse faster but in gaming it squeezes out a bit more performance. Sure it cuts down on the components lifespan but then again is wouldn't last that long until it gets outdated. |
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Word! Bringing down a components lifespan from 8 to 5 years is irrelevant. The poor Duo will have nothing on the Quantum Hexa-Nano in 2010, so who cares! |
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One thing I should ask, is that do you guys think performance decreases slowly over time, or does the processor just bomb out one day. ie. If you bench an OC'ed processor at time 0, then bench it again at time 0+5, which all other variables remaining constant, does the processor actually perform worse, even through its still working? |
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Agreed. Also, as mentioned above, we haven't seen many 64 bit games because almost all games are written for windows, which is only 32 bit (for now, not including 64bit xp). Once Vista is out, I am sure that games will start to be written (a year or so down the road) taking advantage of the 64 bit platform.
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