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ATI r500 shader 3.0 - r600 shader 4.0 ? (affects Xbox 2, N5)
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Thread : ATI r500 shader 3.0 - r600 shader 4.0 ? (affects Xbox 2, N5)
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.video.xbox,comp.sys.ibm.pc.hardware.video,alt.games.video.nintendo.gamecube,rec.games.video.nintendo (More info?) ATI's R500 to be vertex shader & pixel shader 3.0 or 3.0+ capable?
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.video.xbox,comp.sys.ibm.pc.hardware.video,alt.games.video.nintendo.gamecube,rec.games.video.nintendo (More info?) "R420" <radeonr420@yahoo.com> wrote in message
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Archived from groups: alt.comp.periphs.videocards.ati,alt.games.video.xbox,comp.sys.ibm.pc.hardware.video,alt.games.video.nintendo.gamecube,rec.games.video.nintendo (More info?) > R600 to be shader 4.0 capable?
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ATI r500 shader 3.0 - r600 shader 4.0 ? (affects Xbox 2, N5)
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