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3D Gaming Notebooks: Fantasy or Reality? Part II

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4. Benchmarks And Settings

Benchmarks & Settings
Tomb Raider Legends v1.1
Fraps/Cutscene Peru
Max Details/Quality, native, 32-Bit, no AA, no AF, Next Generation Content
Max Details/Quality, native, 32-Bit, no AA, no AF, no Next Generation Content
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF, Next Generation Content
Max Details/Quality, 1024x768, 32-Bit, AA on, AF8x, Next Generation Content
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF, no Next Generation Content
Max Details/Quality, 1024x768, 32-Bit, AA on, AF8x, no Next Generation Content
Elder Scrolls 4: Oblivion
Fraps/THG-Abeceanic See (Wilderness/Outdoor)
Max Details/Quality, native, 32-Bit, no AA, no AF, HDR-Rendering
Max Details/Quality, native, 32-Bit, no AA, no AF
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF, HDR-Rendering
Max Details/Quality, 1024x768, 32-Bit, no AA, AF8x, HDR-Rendering
Fraps/THG-Wenyandawik (Dungeon/Indoor)
Max Details/Quality, native, 32-Bit, no AA, no AF, HDR-Rendering
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF, HDR-Rendering
Max Details/Quality, 1024x768, 32-Bit, no AA, AF8x, HDR-Rendering
Speellforce 2
Fraps/THG-Savegame
Max Details/Quality, native,32-Bit, no AA, no AF
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF
Max Details/Quality, 1024x768, 32-Bit, AA4x, AF8x
Need for Speed: Most Wanted v1.3
Fraps/Career 1st Intro
Max Details/Quality, native, 32-Bit, no AA, no AF
Max Details/Quality, 1024x768, 32-Bit, no AA, no AF
Max Details/Quality, 1024x768, 32-Bit, AA4x, AF8x
3D Mark 2005 v1.2
1024x768 - 32 bit, Graphics Default Benchmark
native - 32 bit, Graphics Default Benchmark
PCMark05 Pro
Version: 1.1.0 System Performance Test
Mobilemark 2005
Productivity Test
Battery Test Productivity and DVD

We deliberately chose four games from different genres for testing, each of which makes different demands on a PC's graphics subsystem and display. Our aim was to develop a well-rounded notion about which, if any, of these notebooks might be suited for gaming use.

In addition we used MobileMark2005 to obtain values for system performance and battery life in everyday use. To test battery life for gaming, we ran four game demos from 3DMark2005 in each display's native resolution in an endless loop until their batteries went dead. The results from standard benchmarks such as 3DMark2005 and PCMark2005 are intended to make it easier for our readers to compare performance from these systems to that from other notebooks that we've tested.

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