Extracting surround sound from a stereo recording

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In his (rather excellent) book, Mastering Audio, Bob Katz discusses a
process originally described by Dolby Laboratories called "Magic
Surround" in which surround sound information is extracted from a
stereo recording via delays. (Note he was writing two-mic true stereo
recordings, not multitracked panned mono)

What does anyone know about this? I know when I listen to my OSS
recordings with headphones I hear "surround". It seems one should be
able to achieve the same thing through loudspeakers. I don't have any
surround sound processing gear so I've never fiddled around with any
of this stuff, short of sitting directly between my monitors with the
drivers facing my ears (Not entirely satisfying.)

Thoughts, or experiences, anyone?

Kelly Dueck
 
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> In his (rather excellent) book, Mastering Audio, Bob Katz discusses
> a process originally described by Dolby Laboratories called "Magic
> Surround" in which surround sound information is extracted from a
> stereo recording via delays. (Note he was writing two-mic true stereo
> recordings, not multitracked panned mono)

> What does anyone know about this? I know when I listen to my OSS
> recordings with headphones I hear "surround". It seems one should be
> able to achieve the same thing through loudspeakers. I don't have any
> surround sound processing gear so I've never fiddled around with any
> of this stuff, short of sitting directly between my monitors with the
> drivers facing my ears (Not entirely satisfying.)

I've been involved with surround sound for almost 35 years -- listening to it,
recording it, reviewing it, and writing about it. The following is a reasonably
complete and accurate explanation (unlike the other responses posted).

All encoded surround systems use greater or lesser degrees of
"out-of-phase-ness" to encode rear and side information. Simply subtracting R
from L produces a signal in which mono components are cancelled, and front
components are attenuated in proportion to how closely they're panned to
center-front. The out-of-phase components are strengthened in proportion to how
closely they are to being 180 degrees out of phase. The net result is that,
over-all, out-of-phase trumps in-phase. Okay?

The "direct" components in a recording have a fixed phase relationship. The
"ambient" components are of continuously varying phase. This means that taking
L-R even from a recording that isn't explicitly encoded produces much the same
result as if the recording were encoded -- the ambient components are
strengthened, the direct weakened. This system is called "Dynaquad," and it's
been around since 1970. It can be added to almost any system simply by adding
two speakers wired in series across the "hot" L and R amplifier terminals, no
amps or decoders required.

A similar effect occurs in active decoders. My experience has been that
Ambisonic UHJ decoders produce the best results, SQ the worst, with QS falling
in-between (but closer to UHJ).

As for delay... The Haas (or precedence) effect states that delayed sounds
arriving within 5 to 20ms of the initial sound are not heard as separate sound
sources, regardless of where they come from. (We're talking identical sounds, of
course.)

So... If I play the ordinary L and R signals, delayed, through speakers set to
the sides, the direct components from the side speakers are masked by the direct
sounds from the front. But the ambient components are of varying phase, and not
subject to Haas masking. So, in effect, the ambient components are "unmasked"
and now audible around the listener.
 
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Someone can correct me if I am wrong. As I understand surround from stereo
via delays it is simply calling a goose a duck.
If you want a two mic surround as I understand it, you have to use two
figure 8's to code as two ms arrays or an equiv.

Rich

"Kelly Dueck" <kellyd@escape.ca> wrote in message
news:cd189750.0409011345.5bdbd5b7@posting.google.com...
> In his (rather excellent) book, Mastering Audio, Bob Katz discusses a
> process originally described by Dolby Laboratories called "Magic
> Surround" in which surround sound information is extracted from a
> stereo recording via delays. (Note he was writing two-mic true stereo
> recordings, not multitracked panned mono)
>
> What does anyone know about this?
 
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Rich Peet wrote:

> Someone can correct me if I am wrong. As I understand surround from stereo
> via delays it is simply calling a goose a duck.
> If you want a two mic surround as I understand it, you have to use two
> figure 8's to code as two ms arrays or an equiv.

Exzctly right. It just creates a plausible illusion.


Bob
--

"Things should be described as simply as possible, but no
simpler."

A. Einstein
 
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Your "complete response" appears to make a number of assumptions regarding
the mic configuration and its attitude toward phase.
Use of 100' wide separation omni's, vs 3" spaced omni's within a 1:1
parabolic, vs sass, ms, ortf, binaural, etc. etc.
You are telling me that each decodes phase to rear the same? And that no one
inserts, pans, or artificially places a subject in a channel?

It sounds to me as you are telling me that MS is the only microphone config
allowed for virtual surround.
I guess I just don't understand enough and will just go make surround
"stuff" by how I can comprehend.

Rich

The following is a reasonably
> complete and accurate explanation (unlike the other responses posted).
>
> All encoded surround systems use greater or lesser degrees of
> "out-of-phase-ness" to encode rear and side information. Simply
subtracting R
> from L produces a signal in which mono components are cancelled, and front
> components are attenuated in proportion to how closely they're panned to
> center-front. The out-of-phase components are strengthened in proportion
to how
> closely they are to being 180 degrees out of phase. The net result is
that,
> over-all, out-of-phase trumps in-phase. Okay?
 
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> Your "complete response" appears to make a number of assumptions
> regarding the mic configuration and its attitude toward phase.
> Use of 100' wide separation omni's, vs 3" spaced omni's within a 1:1
> parabolic, vs sass, ms, ortf, binaural, etc. etc.
> You are telling me that each decodes phase to rear the same? And
> that no one inserts, pans, or artificially places a subject in a channel?

> It sounds to me as you are telling me that MS is the only microphone
> config allowed for virtual surround.
> I guess I just don't understand enough and will just go make surround
> "stuff" by how I can comprehend.

It makes NO SUCH assumptions. The explanation is generic, because the ability to
extract surround information described DOES INDEED WORK "generically" IN THE WAY
DESCRIBED for any stereo recording that has ambient or random-phase components.

Instead of reading what I actually wrote and thinking about it, you have
projected your own preconceptions on it and completely distorted it.

It is indeed correct that you don't understand enough. You not only don't
understand much about surround sound, you understand next to nothing about
recording or acoustics.

What I wrote was and is conceptually correct and complete. Had I written it out
in extreme detail for someone who knew nothing whatever about the subject (eg,
you), it would have been three to four times as long.

Why do I waste time writing for people who don't bother to think about what they
read?
 
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"William Sommerwerck" <williams@nwlink.com> wrote in message news:<10jd33d98hus9a0@corp.supernews.com>...
>
> As for delay... The Haas (or precedence) effect states that delayed sounds
> arriving within 5 to 20ms of the initial sound are not heard as separate sound
> sources, regardless of where they come from. (We're talking identical sounds, of
> course.)
>
> So... If I play the ordinary L and R signals, delayed, through speakers set to
> the sides, the direct components from the side speakers are masked by the direct
> sounds from the front. But the ambient components are of varying phase, and not
> subject to Haas masking. So, in effect, the ambient components are "unmasked"
> and now audible around the listener.

This is more, or less, how Bob Katz explains it in Mastering Audio,
although he doesn't go into as much detail about phase, which would
have been helpful. Do you have a suggested starting for delay times?
(Around 20 ms, for example) Or should one just "fiddle" with the delay
time to the side speakers until it sounds convincing?
 
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> This is more or less, how Bob Katz explains it in Mastering Audio,
> although he doesn't go into as much detail about phase, which would
> have been helpful. Do you have a suggested starting for delay times?
> (Around 20 ms, for example) Or should one just "fiddle" with the delay
> time to the side speakers until it sounds convincing?

10 to 20 ms would be good starting values. Fiddle away.

Why is it that people want an "exact" answer to something that can easily be
determined by simple experimentation? It's not like you're going to damage
something, for heaven's sake.
 
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In article <10jeh9pnuth17e0@corp.supernews.com> williams@nwlink.com writes:

> 10 to 20 ms would be good starting values. Fiddle away.
>
> Why is it that people want an "exact" answer to something that can easily be
> determined by simple experimentation?

Well, in this case, he did ask for a starting place. It may not be
obviousl that it's in this ballpark and not 50 or 100 msec. But I
agree that asking for "the settings to EQ a kick drum" is pretty
useless.


--
I'm really Mike Rivers (mrivers@d-and-d.com)
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
 
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So ya see billie.
That is if you still have various virtual surround equipment, that there is
a relationship between time of arrival, pitch, and phase. Therefore only
stereo mics with overlapping elements will maintain the phase.

Rich
PS I will stop talking Minnesotian if you will stop being a grumpy old man.

"Rich Peet" <RichPeet@hotmail.com> wrote in message
news:AzHZc.358284$%_6.186125@attbi_s01...
>
> "Rich Peet" <RichPeet@comcast.net> wrote in message
> news:0sFZc.14232$3l3.10770@attbi_s03...
> > alrighty then
> >
> >
> http://home.comcast.net/~richpeet/tones.mp3
>
>
 
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> So ya see billie.
> That is if you still have various virtual surround equipment, that there is
> a relationship between time of arrival, pitch, and phase. Therefore only
> stereo mics with overlapping elements will maintain the phase.

> PS I will stop talking Minnesotan if you will stop being a grumpy old man.

I AM A GRUMPY OLD MAN! (Geezer is more like it.) I've been one since early
childhood.

Briefly... Regardless of how you mic a recording, the direct sounds from an
instrument maintain a fixed amplitude/phase/time relationship with each other
(assuming the instrument doesn't move). Subtracting R from L in playback tends
to cancel these, with greater cancellation occurring towards the center.

But the ambient components represent repeated reflections and their multiple
mixings -- again, regardless of how you mic. The result is that there are many
anti-phase (and near-anti-phase) components that are _not_ cancelled when R is
subtracted from L. L-R is therefore a signal in which the direct sounds are
selectively attenuated, and the ambient sounds preferentially enhanced. You can
hear this in a moment by listening to the difference signal of any orchestral
recording, regardless of how it was miked (including pan-potted multi-miking).

I can't explain it any more-simply than that.
 
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what ever

I think my sound file proved that not to be the case.

Rich Peet
deep in the swamp muck and going deeper

"William Sommerwerck" <williams@nwlink.com> wrote in message
news:10jf9acn5bq4v8c@corp.supernews.com...
> > So ya see billie.
> > That is if you still have various virtual surround equipment, that there
is
> > a relationship between time of arrival, pitch, and phase. Therefore only
> > stereo mics with overlapping elements will maintain the phase.
>
> > PS I will stop talking Minnesotan if you will stop being a grumpy old
man.
>
> I AM A GRUMPY OLD MAN! (Geezer is more like it.) I've been one since early
> childhood.
>
> Briefly... Regardless of how you mic a recording, the direct sounds from
an
> instrument maintain a fixed amplitude/phase/time relationship with each
other
> (assuming the instrument doesn't move). Subtracting R from L in playback
tends
> to cancel these, with greater cancellation occurring towards the center.
>
> But the ambient components represent repeated reflections and their
multiple
> mixings -- again, regardless of how you mic. The result is that there are
many
> anti-phase (and near-anti-phase) components that are _not_ cancelled when
R is
> subtracted from L. L-R is therefore a signal in which the direct sounds
are
> selectively attenuated, and the ambient sounds preferentially enhanced.
You can
> hear this in a moment by listening to the difference signal of any
orchestral
> recording, regardless of how it was miked (including pan-potted
multi-miking).
>
> I can't explain it any more-simply than that.
>
 
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I don't want to beat this into the ground (this will be my last posting), but
what I described (L-R ambience extraction) was first suggested by the late David
Hafler in 1970. Many people (myself included) adopted it and found it provided
excellent enhancement with virtually any recording that contained ambience.
Given "normal" miking techniques, you would have to deliberately engineer the
recording to make it not work (ie, by grossly suppressing the ambience).

The fact is, it "looks good" on paper, and works in practice. The addition of
delay makes it even better. Sony made a nice little unit that provided
difference/delay without screwing up the main channels. I reviewed it in the
late '80s for Stereophile. It sounded good, and worked very well.
 
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OK my last post as well.
You seem to think that I am working in theory and something in my mind.
You were wrong in more than a couple places as I would not post in a pro
audio group without some basis.
Turn on the scope if you don't want to connect the equipment.

Rich

"William Sommerwerck" <williams@nwlink.com> wrote in message
news:10jfgflq1ag84b2@corp.supernews.com...
> I don't want to beat this into the ground (this will be my last posting),
but
> what I described (L-R ambience extraction) was first suggested by the late
David
> Hafler in 1970. Many people (myself included) adopted it and found it
provided
> excellent enhancement with virtually any recording that contained
ambience.
> Given "normal" miking techniques, you would have to deliberately engineer
the
> recording to make it not work (ie, by grossly suppressing the ambience).
>
> The fact is, it "looks good" on paper, and works in practice. The addition
of
> delay makes it even better. Sony made a nice little unit that provided
> difference/delay without screwing up the main channels. I reviewed it in
the
> late '80s for Stereophile. It sounded good, and worked very well.
>
 
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In addition to what Mr. Sommerwerck says elsewhere, I should add that the
problem with listening to a stereo recording through Dolby Pro-Logic surround
decoding is that you get unpredictable results.

It's predictable in that it sounds the same every time you do it, but it's
UN-predictable as far as getting a result that can be radically different
from what the recording artist originally intended for their audience to
hear.

It can be entertaining to listen to stereo recordings this way, but at least
with Pop & Rock recordings, you sometimes get some weird stuff coming out of
the surround (aka rear) speakers. For that reason, it's not too kosher to
me.

--MFW
[remove the extra M above for email]
 
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Marc Wielage <mfw@mmusictrax.com> wrote in message news:<0001HW.BD5E8F310005B01BF05095B0@news-server.socal.rr.com>...
> In addition to what Mr. Sommerwerck says elsewhere, I should add that the
> problem with listening to a stereo recording through Dolby Pro-Logic surround
> decoding is that you get unpredictable results.
>
> It's predictable in that it sounds the same every time you do it, but it's
> UN-predictable as far as getting a result that can be radically different
> from what the recording artist originally intended for their audience to
> hear.
>
> It can be entertaining to listen to stereo recordings this way, but at least
> with Pop & Rock recordings, you sometimes get some weird stuff coming out of
> the surround (aka rear) speakers. For that reason, it's not too kosher to
> me.
>
> --MFW
> [remove the extra M above for email]

Well I wouldn't expect to get predictable results with a pop recording
that was close miked and multi-tracked in a relatively dead studio and
made use of a multitude of artificial reverbs and incompatible
"spaces".

Imagine listening to a stereo recording of a large scale rock
production featuring lead vocals with a 50's style slap echo, dry
guitars, drums tracked in a "drum room" and overdubbed strings
swimming in "Large Hall." Mixed to surround it might sound as if you
were sitting in a bathroom inside a drum room inside a concert hall
with the guitarist on your lap. Not a pretty picture.
 
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> It can be entertaining to listen to stereo recordings this way,
> but at least with pop & rock recordings, you sometimes get
> some weird stuff coming out of the surround (aka rear) speakers.
> For that reason, it's not too kosher to me.

Some of the "system" decoders (SQ, QS) included circuitry that pre-processed
regular stereo signals so that they were wrapped into a horseshoe from LR around
to RR after being run through the decoder. This produced consistent results with
few or no side-effects.

Kosher or not, you can try and see what happens. Don't like the results? Switch
out the decoder.
 
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On Sep 4, 2004, William Sommerwerck <williams@nwlink.com> commented:

> Some of the "system" decoders (SQ, QS) included circuitry that pre-processed
> regular stereo signals so that they were wrapped into a horseshoe from LR
> around
> to RR after being run through the decoder. This produced consistent results
> with
> few or no side-effects.
>--------------------------------snip----------------------------------<

You should play around with the Lexicon MC-12. Lotta very interesting
surround modes on this thing. Pro Logic II is particularly interesting,
though the derived stereo surround is a little phasey to me.

But I'm still not happy about the idea of listening to an artist's work in a
way that they would really dislike.

--MFW
[remove the extra M above for email]