To clarify: I'm trying to record a game with a program that allows me to record multiple audio streams (on windows 7 x64). This is grand for catching mic input and game input, however, if I'm using my mic with teamspeak (for example) the people I'm talking to in teamspeak get recorded as part of the 'speakers' stream and thus inseprable from the game audio during editing. is it possible to (without external hardware) have the game audio show as a seprate sound device?
You can see the seprate programs in the mixer where you can individualy control their volume/ mute but you cant record them as seprate streams?
You can see the seprate programs in the mixer where you can individualy control their volume/ mute but you cant record them as seprate streams?