About 3d studio max

steer

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Jun 28, 2011
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Hi all,
I am working on a project that should get input from the user and produce graphical simulation in 3D. For example, if the user enters the number of planets, their initial position, velocity, size, etc the program should create planets and make them move in the space. May be in elliptical orbit or depending on their initial positions. Have to use physics for that. (not too much detail needed about the appearance of the planets). There should not be any user intervention once the simulation begins. It should just present everything in 3D with decent accuracy, and should run consistently for a fair
amount of time. If the planets collide, it should be detected too.

I am new to 3d programming. Is it possible to use 3d max for my project ? Is there a functionality in 3d max to get the input from the user and generate graphical simulation accordingly ?

Thanks