10 Most Lucrative iPhone Apps–for Apple

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Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
 

CR0W M@GN3T

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[citation][nom]aggie11[/nom]Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.[/citation]

Nicely said. The fee is definitely important as quality control for the app store.
 

theuerkorn

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[citation][nom]aggie11[/nom]Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile.[/citation]
Agree.
 

TCeleste

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"Maybe people don't realize the pure amount of drivel created on the internet..."

Rest assured that I'm painfully aware of the drivel. But it's important to keep in mind that Apple has a process in place for screening apps (and yes, that process needs some fine tuning).

My opinion is that this process should be what weeds out the useful from the drivel. To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
 

td854

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[citation][nom]TCeleste[/nom]To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.[/citation]

Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
 

DjEaZy

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... with most of the games is like '90 are back... almost the same resolution and 3D graphics... there would be interesting to see such games as NFS 1 & 2, Terminal Velocity, Duke Nukem 3D and stuff like that ported to the iPhone...
 

TCeleste

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[citation][nom]td854[/nom]Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.[/citation]

Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.

I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion).

What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer.

But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
 

Primus462

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I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
 

Steven Bancroft

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[citation][nom]Primus462[/nom]I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?[/citation]

Oh please. This is an app STORE, and its not like Apple started charging the fee overnight. This has been in effect since day one. I do not develop apps but I agree with the first couple statements about needing the fee to weed out the useless Youtube like environment. If you cannot round up the cash, it's simply not for you. If you are really talented and cannot afford it, I'm sure someone would be willing to invest in you. Comparing Steve Jobs to Linus and Bill in that scenario is not at all accurate.
 

Steven Bancroft

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[citation][nom]TCeleste[/nom]Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion). What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer. But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.[/citation]

Sorry, this is what I meant to quote.
 
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