Gaming performance issues

Jkeen2213

Estimable
Jun 16, 2014
7
0
4,510
Let me start by saying I'm new here. I'm trying to get the most out of my laptop. It's a Toshiba satelite c55d-s5330 with an amd Radeon hd 6310 only about 1.5 ghz. I'm just trying to get my fps up in cs 1.6. I get around 60fps but it drops to 20 when any things on my screen. The weird part is I also have cs source and i get higher fps in source. When I recently ran the stress test in source it averaged at 190fps. But online it stays around 60 with drops to 40. League of legends runs at 40 as well. I can't understand why all these games I get the same or better results with games that should be harder on my machine. I've updated to the latest drivers until recently when I read that newer drivers can actually hurt u with older games so I downgraded to what my laptop came with and it does in fact work better than newer drivers. I've seen also where some drivers work better with OpenGL games but I don't know how to find what I need if that's even my problem. I know my laptop isn't good. But it's what I have and my paycheck gos to bills. I just don't have extra cash right now. And I know that I might be sol here but I just find it hard to believe that my 2010 laptop can't run a 10 year old game. Any suggestions would be great I've been trying to figure it out for a long while. Thanks in advanced for any help and sorry this was so long I just wanted to give you as much information to get on with as I could.
 
Solution
It all has to do with the optimization of the code the developers worked with. There are several platforms out there that video game designers work with to ensure that their games work with *all* graphics cards and CPU set-ups. Namely Direct X (Microsoft) OpenGL and Mantle API (AMD Radeon). Some games are better optmized for CPU's with multiple cores (I.E. if they have a multi core option). I belive that CS Source is a single CPU game, so even though you have a dual core set-up it doesn't take advantage of the second core. Games like League of legends are better optimized and allow you to use both cores to process information. The goal of (Direct X, OpenGL, and Mantle API) is to allow the developers to optimize the game so it's playable...

Stoneskinsnake

Estimable
Jul 30, 2014
16
0
4,590
Hey man,
I know what it's like trying to maximize FPS on a mediocre laptop. First off let me say that your laptop isn't terrible. When playing CS (or any game for that matter) you can generally get more FPS by going to a lesser resolution. Change current graphics setting from their current setting to something lesser. It doesn't take a huge hit to the overall graphics quality, but it can generally improve framrates much more than just changing the settings alone could. Stuff like shadows can be turned off without much change to the quality of the picture as well. In the end it's more about being able to play the game comfortably, than the quality of the graphics itself. Also if your games have Anti-Aliasing enabled, turn it off. You'll see a gain in FPS as well (including in games such as league of legends).

Hopefully it helps, and you'll be able to get a current gen laptop soon enough =P
 

Jkeen2213

Estimable
Jun 16, 2014
7
0
4,510


Thanks for the reply man! I've tinkered with all the settings. I run cs at 640x480 but the fps is the same as in 1080. Verticle sync off. But I feel like it's locked at low fps. I've got in game setting set to fps max 100. Does stretching the aspect ratio to get rid of the black bars have anything to do with it? I know what you mean about not needing it too look pretty. I wouldn't mind if every game looked like a NES game as long as it ran smoothly.
 

Stoneskinsnake

Estimable
Jul 30, 2014
16
0
4,590
Hmm..

If you changed the settings to a lower resolution and still were not able to get FPS gains, then more than likely it could be a GPU or CPU limiting issue (More than likely a CPU limiting issue because the clock rate is kinda low for a modern computer CPU). Essentially what happens is when displaying an image, there is a combination of the CPU/GPU working together to show what's on screen. Let's say you had a powerful graphics card (I.E. Nvidia 780TI), normally the CPU is going to limit it's performance in games because the CPU can't process as much graphical data as the GPU can output. Typically the only way to aleviate this is to upgrade the CPU, or overclock (although this doesn't result in significant gains usually). The other issue could possibly be overheating (although you made no mention of this in your post so I doubt this is it.).

Also, no streching the ratio does not affect FPS typically. They only time it would, is if you're changing the resolution. Resolution is important because that's what determines how many pixels will be on screen at once, and how fine the picture is.
 

Jkeen2213

Estimable
Jun 16, 2014
7
0
4,510


I don't believe overheating to be the issue. I've thought it was the CPU as well. Only problem is I've looked for upgrades but I can't find any. Im software smart but when it comes to hardware I have no idea. Is it rare that certain laptops just don't have upgradable components? Looked into overclocking but seems to risky for me having no background in it. I appreciate you explaining things to me. I've read too many forums where people asked for help and just got the "get a new computer bro" response. I almost didn't bother asking. Even if I'm out of luck for now I learned something so thank you.
 

Jkeen2213

Estimable
Jun 16, 2014
7
0
4,510
The only thing that really bothers me is why cs 1.6, cs source, and some splinter cell game run the same? When the last two are easily more intense on the system. In my mind if I get 60 fps in an empty server I should get less in newer games. But it's the same. I can't wrap my head around that
 

Stoneskinsnake

Estimable
Jul 30, 2014
16
0
4,590
It all has to do with the optimization of the code the developers worked with. There are several platforms out there that video game designers work with to ensure that their games work with *all* graphics cards and CPU set-ups. Namely Direct X (Microsoft) OpenGL and Mantle API (AMD Radeon). Some games are better optmized for CPU's with multiple cores (I.E. if they have a multi core option). I belive that CS Source is a single CPU game, so even though you have a dual core set-up it doesn't take advantage of the second core. Games like League of legends are better optimized and allow you to use both cores to process information. The goal of (Direct X, OpenGL, and Mantle API) is to allow the developers to optimize the game so it's playable for everyone, so as you can imagine, depending on how the developers of certian games coded it, there's alot of variation on which set-ups (Hardware specs) run best. (Which is why sometimes developers market a game to a specific type of video card user)

Sadly most laptops (Especially older ones) are notorious for not being able to be upgraded because most of the compenents are sodered on the motherboard, making it pretty much impossible to swap out parts. I'm not entirely certian that yours is, however I'm willing to say 99% of the time you won't be able to upgrade just the CPU. I know you're probably straped for cash (Like I was at the time, actually I just bought a super badass laptop and spend 2.5k on it) but more than likely you're going to have to buy a new laptop outright. I have some recommendations if you want. I actually bought mine from Xidax.
 
Solution

Jkeen2213

Estimable
Jun 16, 2014
7
0
4,510
Ya that makes sense. Well thanks man for the help. Unfortunaly right now I have to watch my penny's. But when I can I'll be getting a desktop. Mine caught fire. Turned it on heard a pop and it started smoking lol. Psu literally had a hole burnt through it. That's why I'm using my laptop for gaming ATM.